Buildings are what you've builtlit windows are who's at workgrey, cracked buildings are losing staff or capacitybroken-down vehicles mean power or jobs are failingcontentstrivingstrugglingWheel to zoom, drag to pan, click a district to visit it.
Claude reads the state of your country and answers as an economic advisor. Pick a horizon, or type a question. Remember the advisor is a politician: they read the same numbers you do, have their own view of what matters, and won't always tell the whole story. Use your judgement.
Economine
Breaking new ground: found a country from nothing and run it for a hundred years.
You've landed 2,000 people on a green coast with a river, some wind, a little sun and no money. The currency is a digital coin your citizens must vote into existence each year. Money is never the limit; people, energy and materials are. The score is not GDP: it's whether needs are met, time is free, it feels fair, and the place holds together for a hundred years.
Your first ten years
Leave the levers where they are and press Advance a year a few times. Watch the island build up and the chronicle on the left.
When a district shows a red staffing bar, nobody wants that job at that pay. Raise the wage floor or its budget share.
Each year the treasury proposes new coins and citizens vote. If prices climb, it will propose fewer. You can overrule a vote either way, and citizens remember.
On the left is This year: your ministers' briefing, with one-click recommendations; decision cards raised by the economy, each option saying what to expect, judged in next year's ledger; and the coin referendum. Beneath it the chronicle records what happened. When something big happens, dispatches pop up with what your ministers advise. Your levers and the numbers are under the map.
Reading the map
The island is drawn from the state of your country every year. Buildings appear as you build; lit windows are people at work; grey, cracked buildings are districts losing staff or capacity; broken-down vehicles mean power or jobs are failing.
The little figures are your citizens at work, coloured by how content they are. Turbines turn with the wind, boats in the harbour are your reserves, and the cliff at the front shows what is left under the ground.
Wheel to zoom, drag to pan, click a district to visit it and read its numbers. Hover for a quick look.
Your ministers and the advisor are politicians. They read the same numbers you do, have their own view of what matters, and won't always tell the whole story. The ledger under each decision is the honest record; use your judgement on the rest.
Somewhere around year 30, if you've built the data centres and kept the lights on, the machines get very good at information work. Five to fifteen years later the robots take the doing work too. What you do next decides whether abundance ends the divide or widens it: a treasury that owns the machines can fund a welfare that covers a life; one that doesn't watches families leave.